Alliance
The Alliance is an evolution of the original Alliance of Lordaeron,[7] and the memories of the allegiances and idealism of the Alliance of Lordaeron―centered in the homonymous continent―served as the ultimate inspiration for the new Alliance of the present day.[8] The modern organization has the bulk of its forces on Northern Kalimdor and the south-eastern continents of Khaz Modan and Azeroth. Some of the members of the previous Alliance (such as Stormwind and Ironforge) are members of the Grand Alliance.
The Alliance has throughout the Warcraft story remained the only force that can match up to the Horde. These two factions have warred several times with their predecessors (Old Horde, Alliance of Lordaeron) having clashed together in the First, Second, and Third Wars. In the Fourth War, the last major conflict as of Battle for Azeroth, the controversial acts by the Horde Warchief Sylvanas Windrunner eventually caused a Horde rebellion led by Varok Saurfang, leading to a temporary unity between the two factions when Saurfang asked Anduin Wrynn, High King of the Alliance, for aid in assaulting Orgrimmar to end both the reign of Sylvanas and the enmity between their factions.[9] Ultimately, Sylvanas killed Saurfang and abandoned the Horde, ending the Fourth War, though many argue that efforts at peace likely will not last, or cannot forgive the atrocities of the past.[10][11][12] Currently the Horde and Alliance are in an "uneasy armistice."[13]
The Alliance is one of the two factions that player characters belong to―the Horde being the other―as determined by a given character's race (with the exception of Pandaren which can be both). Besides race, being a member of the Horde or Alliance affects gameplay through what settlements, NPCs, quests, reputation factions and in some cases items and encounters the player may access. Faction mechanics also prevent Horde and Alliance players from talking with each others or making groups together, and most PvP gameplay involves Horde players fighting against Alliance players. The divide between the Horde and Alliance—in regard to gameplay mechanics, story elements, and sometimes in social aspects like faction pride—acts as the core element of the World of Warcraft experience
Comments
Post a Comment